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Toony Moving Simulator
A Unity 3D project showcasing a Moving Simulator genre with engine features such as particle effects, animations, SFX, and audio to make a game with lots of juice.
Responsibilities:
- Designed indoor room and outdoor plain and forest
- Created falling leaves particle system
- Implemented a sequence of fire, waves, and air sound effect that are played on contact with gameobjects
- Programmed collisions with spheres that update UI score text when collided with
- Animated cylinder to move in a line followed by a trail renderer
- Added a sleepy character with gun and sleep particles
- Procedurally generated an array of low poly tree meshes and grass




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